journal.stuffwithstuff.com ↓ about me

Stuff I Wrote About Game Development

date title tags
2025 Jul 13 Setting Up an SDL3 Mac App in XCode 16 game-dev macos
2015 Sep 07 What the Hero Sees: Field-of-View for Roguelikes game-dev roguelike
2014 Dec 21 Rooms and Mazes: A Procedural Dungeon Generator dart game-dev roguelike
     Nov 20 How My Book Launch Went book design game-dev game-patterns
     Nov 03 Zero to 353 Pages: Bringing My Web Book to Print and E-book design game-dev game-patterns
     Jul 15 A Turn-Based Game Loop dart game-dev roguelike
     Jul 05 Dropping Loot dart game-dev roguelike
     Apr 22 Zero to 95,688: How I wrote Game Programming Patterns book game-dev game-patterns
2010 Jul 13 Fibers: Coroutines in Finch cpp finch game-dev language
     Jun 11 Amaranth, an Open Source Roguelike in C# c-sharp game-dev roguelike
     Feb 17 New Chapter Up: Component cpp game-dev game-patterns
2009 Oct 12 The Book cpp game-dev game-patterns
2008 Nov 17 Using an Iterator as a Game Loop c-sharp game-dev roguelike
     Apr 24 Incremental Development for Games (Is Hard) game-dev