|
2010
Sep 18
|
Future-Proofing, Uniform Access, and Masquerades
|
c-sharp
java
language
magpie
|
|
Jun 11
|
Amaranth, an Open Source Roguelike in C#
|
c-sharp
game-dev
roguelike
|
|
2009
Jul 02
|
Closures and the Command Pattern
|
c-sharp
design
|
|
May 15
|
Loops in Magpie
|
c-sharp
language
magpie
|
|
May 13
|
ML-Style Pattern Matching in C#
|
c-sharp
f-sharp
language
|
|
Jan 03
|
Debunking C# vs C++ Performance
|
c-sharp
cpp
optimization
|
|
2008
Nov 23
|
“Constrained Compound” Design Pattern
|
c-sharp
design
|
|
Nov 17
|
Using an Iterator as a Game Loop
|
c-sharp
game-dev
roguelike
|
|
Apr 10
|
A C# Feature Request: Extension Classes
|
c-sharp
|
|
Apr 08
|
What’s the Opposite of “Nullable”?
|
c-sharp
|
|
Mar 05
|
Checking Flags in C# Enums
|
c-sharp
|
|
Feb 26
|
Avoiding Overload Hell in C#
|
c-sharp
|
|
Feb 09
|
C# Extension Methods: Not Just for Breakfast
|
c-sharp
|