Stuff I Wrote About Roguelikes 2015 Sep 07 What the Hero Sees: Field-of-View for Roguelikes 2014 Dec 21 Rooms and Mazes: A Procedural Dungeon Generator Jul 15 A Turn-Based Game Loop Jul 05 Dropping Loot 2010 Jun 11 Amaranth, an Open Source Roguelike in C# 2008 Nov 17 Using an Iterator as a Game Loop