Stuff I Wrote About Roguelikes

2015

Sep 07 What the Hero Sees: Field-of-View for Roguelikes

2014

Dec 21 Rooms and Mazes: A Procedural Dungeon Generator
Jul 15 A Turn-Based Game Loop
Jul 05 Dropping Loot

2010

Jun 11 Amaranth, an Open Source Roguelike in C#

2008

Nov 17 Using an Iterator as a Game Loop